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	<title>Comments on: Silverlight Game Development Post Mortem</title>
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	<link>http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/</link>
	<description>You can chop em up, mash em up, or boil em in a stew.</description>
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		<title>By: sandrar</title>
		<link>http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/#comment-203</link>
		<dc:creator>sandrar</dc:creator>
		<pubDate>Thu, 10 Sep 2009 23:15:27 +0000</pubDate>
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		<description>Hi! I was surfing and found your blog post... nice! I love your blog.  :) Cheers! Sandra. R.</description>
		<content:encoded><![CDATA[<p>Hi! I was surfing and found your blog post&#8230; nice! I love your blog.  <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Cheers! Sandra. R.</p>
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		<title>By: Keyan</title>
		<link>http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/#comment-181</link>
		<dc:creator>Keyan</dc:creator>
		<pubDate>Sat, 10 Nov 2007 03:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/#comment-181</guid>
		<description>Awesome article. Gave an almost in-depth analysis of where silverlight stands right now. And i absolutely agree with your point regarding designers. 

Believe it or not some of the designers i know, they dont even know that silverlight exists. 

Adobe has been in this industry for so long, they have a huge community and great tools for designers. Microsoft really needs to close this gap otherwise silverlight might not succeed. Its future depends how quickly it can make a good impression on designers who are right now addicted with adobe&#039;s flash/flex. 

And all that talk of microsoft eliminating adobe flex is total rubbish.

Anyways, wonderful article.

Cheers
Keyan</description>
		<content:encoded><![CDATA[<p>Awesome article. Gave an almost in-depth analysis of where silverlight stands right now. And i absolutely agree with your point regarding designers. </p>
<p>Believe it or not some of the designers i know, they dont even know that silverlight exists. </p>
<p>Adobe has been in this industry for so long, they have a huge community and great tools for designers. Microsoft really needs to close this gap otherwise silverlight might not succeed. Its future depends how quickly it can make a good impression on designers who are right now addicted with adobe&#8217;s flash/flex. </p>
<p>And all that talk of microsoft eliminating adobe flex is total rubbish.</p>
<p>Anyways, wonderful article.</p>
<p>Cheers<br />
Keyan</p>
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		<title>By: Cameron</title>
		<link>http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/#comment-19</link>
		<dc:creator>Cameron</dc:creator>
		<pubDate>Thu, 23 Aug 2007 00:57:55 +0000</pubDate>
		<guid isPermaLink="false">http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/#comment-19</guid>
		<description>I&#039;ve been playing around with Silverlight 1.1 and really like being able to code in C# since that is my main language.  I am not a designer and can&#039;t provide any feedback there but from a development standpoint having worked in ActionScript versus C# I would much rather work with C#. What we need are some budding designers who don&#039;t have the years of Flash to start out in Silverlight.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been playing around with Silverlight 1.1 and really like being able to code in C# since that is my main language.  I am not a designer and can&#8217;t provide any feedback there but from a development standpoint having worked in ActionScript versus C# I would much rather work with C#. What we need are some budding designers who don&#8217;t have the years of Flash to start out in Silverlight.</p>
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		<title>By: Jesper F. Knudsen</title>
		<link>http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/#comment-17</link>
		<dc:creator>Jesper F. Knudsen</dc:creator>
		<pubDate>Fri, 10 Aug 2007 20:19:23 +0000</pubDate>
		<guid isPermaLink="false">http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/#comment-17</guid>
		<description>Great post, you have confirmed what I already suspected, that my company should wait a while longer before seriously undertaking a project in silverlight. 

Jesper.</description>
		<content:encoded><![CDATA[<p>Great post, you have confirmed what I already suspected, that my company should wait a while longer before seriously undertaking a project in silverlight. </p>
<p>Jesper.</p>
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		<title>By: Michael S. Scherotter</title>
		<link>http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/#comment-4</link>
		<dc:creator>Michael S. Scherotter</dc:creator>
		<pubDate>Fri, 29 Jun 2007 05:22:28 +0000</pubDate>
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		<description>Thank you so much for the great analysis.  It&#039;s feedback like this that will help my company (Microsoft) deliver better products in the long run.  Thanks again for the motivation!
Michael</description>
		<content:encoded><![CDATA[<p>Thank you so much for the great analysis.  It&#8217;s feedback like this that will help my company (Microsoft) deliver better products in the long run.  Thanks again for the motivation!<br />
Michael</p>
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